Sfinge Magister

Magister Sphinx
Archenemy
Prezzo Min CT
Prezzo di Mercato CT
Prezzo di Mercato US
$0.51
TIPO
Creatura Artefatto — Sfinge

ABILITÀ
Volare Quando la Sfinge Magister entra in gioco, i punti vita di un giocatore bersaglio diventano 10.

FORZA/COSTITUZIONE
5/5

TESTO
"Quei regni oscuri sono colmi di ignoranza. Sarò io ad educarli. Mi ascolteranno, o periranno tutti."

ILLUSTRATORE
Steven Belledin

LEGALITÀ
Standard Future Historic Timeless Gladiator Pioneer Modern Legacy Pauper Vintage Penny Commander Oathbreaker Standardbrawl Brawl Alchemy Paupercommander Duel Oldschool Premodern Predh

LINGUE
EN

REGOLE
  • 2009-02-01 This ability is not optional.
  • 2009-02-01 For a player's life total to become 10, what actually happens is that the player gains or loses the appropriate amount of life. For example, if the targeted player's life total is 4 when this ability resolves, it will cause that player to gain 6 life; alternately, if the targeted player's life total is 17 when this ability resolves, it will cause that player to lose 7 life. Other cards that interact with life gain or life loss will interact with this effect accordingly.
  • 2010-06-15 In a Two-Headed Giant game, this ability basically causes the team's life total to become 10, but only the targeted player is considered to have actually gained or lost life.
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